![]() I don't think that is too much to ask for from Moho. ![]() So, we really need option to be free to place audio where we want in Moho, and just to get the same quality audio in output. ![]() And then it is not the same audio we have in animatic. Also sometimes because of dynamic bones, we don't want to start animation from the first frame, and then we render it form frame 10 or 20. Problem is that we cant make that perfect timing in animatic, there is usually some difference, and also sometimes we change a bit animation of some scenes, and don't want go back to animatic. No re-syncing necessary since the audio track and its 'placeholder' scene should already be in sync with the final animated scene. Then when I export each scene from Moho, I simply replace the one in the animatic, and use the original audio already in place. Then I export each scene and audio track from the editor to use as my reference in Moho. but we want to avoid the work that are not necessary ( in this case importing again every sound and adjusted it to lip-sync).īefore I animate a large multi-scene project with Moho, I create an animatic with the audio track in a video editing program. And yes, we make final edit in video editor with img. Thank you Maestral! Everything you say it's true, but we don't need better sound that wav, just want to have the same 'quality of wav we import. If you're already aiming for a better quality of the final output - even festivals are now requesting formats which are not commonly available hence making the final edition in video editor should not be that unusual. Usually, when I need a better sound than wav, AAC and similar or if copying the audio in other than the existing format would cause a loss of quality - I'll use a working copy for animation and make the final output in some video editor (just the video export from moho /either ImgSeq or video/ + audio in hq). ![]() Either just for video or both types of codes. I'd like to hear if there's a way for adding more codecs and making them available for export rendering. The issue could be due to the limited scope of acceptable files for import and AAC as an available codec for export. It is not the matter of the export - rather Import and playback engine of the Moho itself.Īny help with this will help our production a lot. Setting the export dialog to RAW PCM also doesn’t fix the problem. I don’t know does “Import-Audio file” does that also, I’ve only tried “Import-Generic import”, since Import-Audio submenu is greyed out. It seems like a fairly easy update fix - just set the audio engine to stream in ORIGINAL quality from the hard drive, uncompressed, and voila. The only way that Moho can output regular sounding audio is via Right Click “Export Audio” dropdown menu when clicked on an audio asset in the “Layers” tab - but it is a simple copy of the original audio file - you lose start and end points in the Moho timeline if audio is moved (and it often is), and if you have multiple audio lanes on the timeline, you’re missing also that ability to export the timeline with more than one audio track (in full quality). Apparently it is the thing of the Moho audio engine.Īudio is lowered in bitrate, sounds like 96kbps MP3 or like Youtube playback quality 360 instead of HD. I’ve checked every preference setting possible in the project and Moho itself, there is simply no way to set the audio quality to be original (uncompressed). When importing audio into the MOHO project, audio itself is degraded automatically. Hi everyone, I have a problem with audio engine that seems to be easily fixed, but 'not with Moho settings I can find now.
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